🌀Seige
Last updated
Last updated
Seige is the mini-game in Guild Wars.
In Guild Wars, mastering the Siege mini-game is crucial for guilds aiming to conquer castles and claim victory.
Time Limit and Ammunition: Players are given a set time limit, such as 60 seconds, and 100 ammunition (ammo) to complete the mini-game. The countdown begins as soon as the mini-game starts.
Target Shooting: Targets randomly appear and disappear at the castle, challenging players to tap accurately and swiftly. At the start, targets appear slowly, gradually increasing in speed and number as the game progresses.
Multiple Hits: Each target can receive multiple hits until it disappears or is "destroyed." Successful hits decrease the castle's Defensive Points (DP) by 1 for each normal hit.
Wasted Ammunition: Missing a target results in wasted ammunition. Players must aim carefully to conserve ammo and maximize their effectiveness in reducing the castle's DP.
End of Mini-Game: The mini-game concludes when the time runs out or when the player exhausts all available ammunition.
Time Countdown: A prominent countdown timer displays the remaining time for the mini-game, ensuring players are aware of the time pressure.
Hit Counter: The interface tracks the number of successful hits made by the player, providing feedback on their performance and progress in diminishing the castle's DP.
Ammunition Indicator: The number of ammunition remaining is displayed, allowing players to monitor their resources and adjust their strategy accordingly.
In Guild Wars, winning the Siege mini-game requires precision, speed, and strategic thinking. By effectively utilizing their ammunition and aiming skills, players can contribute significantly to their guild's success in conquering castles and emerging victorious in the ongoing battles.