⚖️How is $GIA Stable?

1. Deposit Mechanisms In the initial stages, GIA's value was anticipated to rise due to limited supply and heightened demand, notably through crafting. To counteract this, we implemented a Pre-Allocation strategy, enabling users to deposit USDT to swap for GIA, with all collected deposits undergoing a 100% dynamic buyback.

Bounty Temple's ecosystem is designed to stabilize the price $GIA at $0.10. All $GIA gained from item sales will be burned by being automatically converted to $TYT, and distributed in the following pools:

  • 40% will be stored in the TYT savings pool

  • 40% will be used in community prize pools

  • 20% will be considered revenue

Naturally, this helps remove $GIA from the circulating supply and maintains a balance between supply and demand.

In addition, the following actions will be taken whenever the price fluctuates above or below $0.10:

  • If $GIA is below $0.10: A buyback will be initiated with reserve funds

  • If $GIA is above $0.10: Tokens will be released into the supply from the reserve

While our existing algorithms already ensure the stability of $GIA, the additional measures outlined serve as an extra layer to instill confidence in users. Despite being over-pegged, this assurance is an essential aspect, offering users a sense of security and boosting their confidence by 200%. This becomes particularly crucial during bear markets when many projects and segments experience stagnation. In such downturns, users have nowhere else to turn but to us. In fact, our resilience strengthens in tandem with the severity of a bearish market, positioning us as a robust choice for users seeking stability in uncertain times. Moreover, an external reserve will always pump into the original reserve if required to ensure that it will always be 1:1 pegged with $GIA and we also allow third parties to back the GIA as well and enjoy the APY in stable coins.

$TYT Ecosystem Fund (4.5%) is also in place to provide assistance, adding an additional safety net for users in case of unforeseen challenges.

2. Total Supply: Algo-Capped Technically, GIA's total supply is unlimited, yet it undergoes filtration through a designated pool – the filter pool – governed by a formula/logic: "burn = mint x2." This algorithmic mechanism ensures manageable supply, with a portion prioritized for new crafted playable NFTs, employing a concept known as barrier effects.

3. Player Growth Mechanics GIA boasts a robust defense against external factors through barrier effects, ensuring a 75-day mint rate protection and facilitating seamless integration for latecomers. This protective mechanism is pivotal in fostering the overall player growth rate, a cornerstone of successful business operations. To counter daily pressures, less than 1.5% of BTMs can be converted into crafting time, which is readily replaceable by microtransactions seamlessly absorbed by our algorithm. The dynamic ecosystem includes burn events such as crafting playable NFTs, forging NFT items, microtransactions, guild wars, tournaments, and frenzy modes, collectively enhancing engagement and contributing to GIA's sustained success.

4. Minting Rate Controls Weather Effects, a cornerstone of our P2EE model, is a proprietary algorithm crucial for maintaining the price stability of $GIA. This innovative system activates when the ratio of minted to burned $GIA reaches a predefined threshold. Under standard conditions, the total $GIA burned is twice the minted amount, with minted $GIA held in the Pool and burning overseen by the $GIA Burn Meter. The Weather Effect kicks in when the $GIA in the Pool falls below 55% within 24 hours, triggering a global slowdown in the minting rate for all BTM (playable NFT) unaffected by the Barrier Effect. This sophisticated mechanism ensures a resilient and stable environment for $GIA, reinforcing its position in the market.

5. Higher level of earning Our strategic shift from consuming liquidity to enriching game content is exemplified by our weekly guild war involving 24 guilds who will battle out with each other in a server. One-third of the winning guilds gain exclusive access to auto-farm NFT items from the castle for seven days with a certain drop rate, enhancing their tradability across 100 games and creating a demand loop across different gaming spaces. This innovative approach elevates NFT items to a higher level of earning and utility.

6. Culture Points Another feature would be Culture Points (CP), it serves as a pivotal factor linked to a player's individual account, exerting a direct influence on their earning potential on $GIA. A player's Culture Points are categorized as either "Good" when above 5 or "Bad" when 5 and below. Players holding a "Bad" CP rating encounter a diminished $GIA minting rate, adversely impacting their overall earning capabilities, while those with a "Good" CP rating continue to enjoy regular minting rates, enhancing their gaming experience and economic benefits within the virtual environment.

How to earn $GIA?

There are 2 ways to earn $GIA, which are:

  1. Playing the game

  2. Purchasing with USDT (up to 3 trillion will be reserved for future buyback) Although this makes the supply of $GIA unlimited in nature, there are robust mechanisms in place to ensure that there is no oversupply at any one time.

Utilities and mechanisms to control $GIA supply

1. Healthy burn rate

Burn rate = mint pool x2, so a healthy supply is always maintained

2. Weather effect

The weather effect dynamically adjusts $GIA minting rate according to the burn rate; the slower the burn rate, the slower the minting rate, and vice versa

3. Ample demand
  • $GIA is required to craft BTMs, which are required to play the game. In addition, BTMs have a limited lifespan of 1 year, so there will always be a continuous need to craft more of them.

  • Our Barrier effect mechanism makes the game attractive to newcomers, who will be protected from the Weather Effect for 75 days. This ensures that there will always be a healthy influx of new players who will need BTMs and other resources to play.

  • Guilds have their own economy, which necessitates the burning of a large amount of $GIA to create guild items, which can then be sold for profit or used to earn.

Furthermore, we have planned a thorough roster of actions and activities that will further help to regulate the supply and demand of $GIA, including Revenue Events, Frenzy Mode, House of Pluto, and more.

With all the above components in working in tandem, we are able to stabilise the price of $GIA at $0.10 indefinitely.

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