Bounty Temple Whitepaper v1.0
  • About Bounty Temple
    • 📣Revolutionising the GameFi Landscape
    • 💭The key problems of current P2E models
    • 🌟Introducing Play-to-Earn Evolution (P2EE)
    • 💡Vision and Missions
    • 📈Roadmap
    • 👩‍🏫Team and Advisors
  • Gameplay
    • 🛕What is Bounty Temple?
    • ♻️Core Gameplay Loop
    • ❗Daily Quests
    • 🎲Random Events
    • 🐕Pet System
      • Pet Food
    • ⚔️Guild Wars
      • 🌀Seige
      • Culture Points
    • 🛒Shop
    • 💰Currency
  • NFTs
    • 🎰Bounty Temple Monument (BTM)
      • ⚒️Crafting
    • 🐙Kraken Founders Rune (K-Rune)
      • 🎁Special Traits & Trait Rewards
  • Marketplace & Tokenomics
    • 💵Revenue Streams
    • 💎Bounty Temple Token ($TYT)
      • 🔧$TYT Utilities
      • 🪙$TYT Tokenomics
    • ☄️Energia ($GIA)
      • 🔧$GIA Utilities
      • ⚖️How is $GIA Stable?
    • 🔮Proprietary Algorithms
    • 💵How does a player earn?
    • ♦️Staking
    • 👑Treasure Boxes
      • ⚜️Shards
  • Scholar Ecosystem
    • 🌎Core Ecosystem
      • 🌏Orasis Ecosystem
      • 🗝️Rental System
      • 👩‍🎓Scholar Scoring System (SSS)
      • 🏛️House of Pluto (HOP)
  • Contact
    • 📞Official Channels
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